Thursday, February 28, 2008
Vendor Selling
I set up selling to vendors. Now vendors will buy your items and have them in their inventory. I plan on saving this information out so that the player can always buy their items back if they want to. I am setting up a buy price and a sell price for each item. I plan on making items cost more for the player to buy than to sell.
I also set up a couple of constant class that will have static strings for the menus and focus components. This way if I decide to change something I do it in one class instead of the dozen or so classes that access that field.
Category:
rpg