Ferby's Blog
These are just some random ramblings, because I have nothing better to do with my time.

Friday, September 14, 2007

Parsing and Drawing

By John, Annie, Lucy and the Woof-Woofs at 8:53 AM

I hit over a 100 revisions last week(Yay).

I've written 4 of the potential 8 parsers. Chest, Map, Npc, and Portal are finished and I'm waiting on Hero, Item, Monster, and possibly Options. I'm waiting on the first 3 of those till I'm working on combat since I don't know what things I will need to store for the monsters and items yet. I'll have a much better idea later when I'm acutally working on them.

In the mean time I've been working on the GUI. I've sperated out the drawing code and I created wrapper classes to handle drawing certain this. I have Panel with at the moment just draws a background with a possible border. Eventually I think I'll make them so they hold other components and I can just "attach" labels and such to them and only worry about having to draw the panel from the drawer class. I created a Label class which will draw text with no background, you'll have to place a panel behind it. StatBars are for things like the health bar, mana bar and possibly the experience bar. I'm currently working on the ChatBox and once that is done I'll do the MapDrawer. Once I have those finished I plan on working on menus for combat and game options. I haven't decided how I want to handle inventory stuff yet. I'm thinking I'll have a menu for that. You go into your inventory and select an item. Options on what you can do with it will pop up (Equip, Use, Destory, etc.).

As always comments and suggestions are welcome either here or on the forums.

 
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