Tuesday, August 7, 2007
RPG Stuffs
Quick update. Refactored the Hero class to extend an entity abstract class so that I can keep all map entities(non tile objects) in the same list and make it cleaner to do some drawing. Next up is the smooth animation and then on to the map refactoring. Once both of those are complete I can change the drawing code around to draw all entities, since the xml format for map objects will be working.
Category:
rpg